Read V2 for free in July
When or how would you use this book? What would make it better for that purpose?
Hello beta readers!
Holy shit I finished a second draft. It was actually harder than the first one, since I had to consider the developmental editor’s opinion and not just my own (and she ((the brilliant Sally Kerrigan)) told me I’d basically written 3 books, so I had to seriously restructure). It took one year for v1 and six months for v2.
I have to thank fellow designer David Cole, who left this Twitter reply that kept me going:
“I was just reading your book this week and it's very good! I revisited a lot of the fundamental software design texts during this period and came out very disappointed with the classics, we really need stuff like what you're doing”
So read it for free! July is my month for subject matter experts (you), in August it will head into line edits (with the illustrious Caren Litherland of A Book Apart). If all goes well, I’ll finish illustrations and design in September and launch the book mid-October. It will be a $40-50 hardcover when it’s published, ~200-250 pages. eBook version TBD.
A couple notes if you want to skim or read:
Please start with Chapters 1 + 2 (About This Book + The 4D Thinking Framework) for an overview of the idea, but then read however you want after that
Don’t worry about typos and wordsmithing; line editing and copyediting will come next and there are still a few drafty sections
Illustrations are placeholder, please don’t sue me
My core question for you:
When or how would you use this book? What would make it better for that purpose? e.g. “As a senior designer, I would use it as a monitor stand so it should be even longer”
Please reply to this email with your thoughts. Comments in the docs are also fine, but I may not be able to get to every single one so I’d most love to hear the big-picture / top-priority stuff.
Thanks in advance! Here you go:
THINK IN 4D: Create brilliant user experiences and valuable digital products (v2)
Pandemaniacally,
Erica